64570

"kinguin_319931"







Total War: WARHAMMER II – Curse of the Vampire Coast DLC RoW PC Steam CD Key

19,62$

Total War: WARHAMMER II - Curse of the Vampire Coast DLC RoW PC Steam CD Key Es un código de licencia digital sin fecha de caducidad. Tras la compra, recibirás el código directamente por correo electrónico, sin gastos de envío. Activa el código en la plataforma y el sistema que se indican a continuación.

Plataforma
Steam
Sistema
Windows
¡Atención! La compra de este producto digital está sujeta a nuestros Términos y condiciones.
  • Valorado con un 9,4 por los clientes
  • Asistencia rápida y profesional
  • Códigos originales 100%
  • Los mejores precios
  • Entrega inmediata
SKU: kinguin_319931 Categoría:

Descripción

Night falls on Lustria. As you stand on the dock and peer seawards through the gathering mists, strain your ears. The jungle sounds behind you fade, and in their place comes a wet thudding, as of rotten rigging against a mouldy mast. The sound multiplies, and with it, the groan of a thousand breathless voices, joined in something part-shanty, part-dirge. Dread prows pierce the gloom ahead, and the ghastly truth is laid bare: upon the ghoul-winds come the swollen hulks and decaying vessels of the Vampire Coast! Run now – run hard and fast. For it is all you can do.It was the undying lord Luthor Harkon that laid claim to a stretch of Lustria’s east coast. Ever since, it has been a domain where the dead stir, leading expeditions into the jungle interior or setting sail across the Great Ocean to commit wanton acts of piracy. But the insane Arch-Commodore Harkon is not the only unliving admiral who takes to the seas with pistol-armed crews of zombies, vampiric depth guard, syreens and mournguls… there are other pirate lords who command dreadfleets of their own, packed to the gunwales with crews press-ganged into eternal service. These tyrants ply the seas seeking plunder of blood and gold. However, now that the vortex of Ulthuan weakens, the captains search for more than mere treasure… for the Star-Metal Harpoon lies in the deeps, a weapon powerful enough to bring the greatest Merwyrm of them all to heel!

Campaign Pack Contains:
4 new

Legendary Lords New School of Magic:
The Lore of the Deep A suite of all-new campaign mechanics Unique upgradeable ships for each Legendary Lord Eight new Regiments of Renown Unique tech tree unlocking four unique Vampire Coast Lords Reward your undead Admirals with new Fleet Office

Roles befitting their loyalty New roster:
command towering constructs, ghastly pincered sea-beasts, ghoulish horrors and musket-wielding piratical zombie hordes in battle! Vampire Coast factions are playable in the Eye of the Vortex and Mortal Empires campaigns. They are not involved with the race for the Great Vortex however; they have agendas of their own…

New Campaign Features and Mechanics:
ObjectivesThe great Merwyrm Amanar has been awoken from its slumber by the vacillations of the Great Vortex. It terrorizes the sea lanes, summoning vast storms and attacking coastal ports on a whim. Only one who wields the Star-Metal Harpoon will tame the beast and become immune to its ravenous hungers. However, the Harpoon must first be found, and invigorated using the three verses of a secret, ancient sea-shanty.Each playable Legendary Lord must grow their dread reputation to become the most Infamous pirate on the seas. Certain opposing Pirate Captains know the three verses of the ancient shanty and, as your Infamy rivals theirs, they will seek you out in attempt to destroy you. If you best each in battle, you’ll learn each of these verses, all three of which are required to magically charge the Star-Metal Harpoon.Only with the fully-powered Star-Metal Harpoon in hand can you embark on the final, fateful battle, bend Amanar to your will, and become the greatest sea-scourge the world has ever seen!InfamyAs your faction wins battles, takes territory and establishes Pirate Coves (see Pirate Coves below), Your Legendary Lord’s Infamy grows amongst the ranks of pirate lords and ladies. This is the route by which you reach ultimate victory in a Vampire Coast campaign (please see Objectives above). Pirate CovesAfter a victorious port-settlement battle, Vampire Coast factions may choose a new post-battle option. Instead of taking, sacking or razing the port, the faction may choose to establish a Pirate Cove in the vicinity. These secret sub-settlements can siphon a steady flow of income from the main settlement, and bring other benefits related to any upgrades the player chooses to build in the Cove. The Cove can only be destroyed if the settlement itself is razed. In addition, a competing Vampire Coast faction which conquers the settlement may commandeer the Cove for itself. Upgradeable Ships and Building TreesLegendary Lords sail in their own unique ships. Details of these ship are accessed via the Lord in the same fashion as Horde Buildings for Horde Factions, and contain many powerful upgrades for the Lord and his army. This does not make them a standard Horde faction however. Vampire Coast lords may also occupy settlement like any other non-horde faction, and may develop it using the unique new Vampire Coast building tree. In short, they benefit from the best features of both Horde factions and Settled factions.Pieces of Eight!Carefully hidden around the world are eight unique golden tokens. Locating each and defeating its powerful guardian army will grant access to the Vampire Coast Regiments of Renown, powerful elite variants of units in the terrifying Vampire Coast roster.Treasure MapsPirates of folklore buried great treasures around the world. As you win battles at land and sea, you may find the treasure maps marking their rough location. Solve the riddles that shroud them, and they can be yours for the taking… Unique RitesVampire Coast factions gain access to four unique new Rites, granting a variety of bonuses. Curse of the Queen’s Cannon, for example, grants access to Queen Bess, a vast, one-off ship’s cannon which fires colossal cannonballs in a high parabolic arc, dealing tremendous area-effect damage and slowing those affected by the shockwave. Another, Curse of the Sea Mist, shrouds all your regions with a clinging maritime miasma, causing attrition to your enemies and granting Vanguard Deployment to your Monster units.New battlefieldsNew

Island Maps Broaden Total War:
WARHAMMER II’s battlefield environments and, for the first time, players may now attack and defend Dark Elf Black Arks in battle, fighting with their assembled land forces on the lofty slopes of these vast seagoing structures. These new maps will be available to all WARHAMMER II players, regardless of Curse of the Vampire Coast ownership.Legendary LordsThe dread Legendary Lords of the Vampire Coast will be revealed in due course…Unit RosterThe horrific constructs, vast undersea beasts, ghoulish revenants and piratical hordes of the Vampire Coast will be revealed in full soon…

Cómo activarlo

Go to: http://store.steampowered.com/ and download STEAM client Click “Install Steam” (from the upper right corner) Install and start application, login with your Account name and Password (create one if you don’t have). Please follow these instructions to activate a new retail purchase on

Steam:
Launch Steam and log into your Steam account. Click the Games Menu. Choose Activate a Product on Steam… Follow the onscreen instructions to complete the process. After successful code verification go to the “MY GAMES” tab and start downloading.

Información adicional

Plataforma

Región

Type

Términos

  • No se aceptan compras para uso comercial, salvo que se indique lo contrario.
  • Estás comprando únicamente un producto digital.
  • Estos códigos descargables han sido creados por el desarrollador del juego y son originales.
  • Los códigos no tienen fecha de caducidad.
  • En el caso de los “contenidos descargables” (DLC), debes tener el juego original para poder jugar a la expansión. No podemos ofrecer reembolsos por estos productos.
  • Los productos adquiridos para una plataforma incorrecta no se pueden cambiar.
  • Si tienes algún problema con una compra, lee nuestra guías de activación o ponte en contacto con nuestro servicio de atención al cliente.

Preguntas frecuentes

¿Por qué es tan bajo el precio?

Gracias a nuestra estrategia de abastecimiento global, podemos adquirir licencias al por mayor en regiones donde los precios son más bajos. Esto significa que nuestros clientes se benefician de tarifas muy competitivas. Además, la competencia en el sector del software y los videojuegos es feroz, lo que mantiene los precios bajo una presión constante. Al comprar de forma eficiente y mantener nuestros márgenes bajos, podemos ofrecerte un precio justo sin renunciar a la calidad.

¿Son legales y auténticas las licencias?

Sí, todas las licencias que ofrecemos son legales y originales (100%). Obtenemos nuestros códigos exclusivamente a través de distribuidores oficiales y proveedores de confianza. Ten en cuenta que algunos programas y videojuegos tienen condiciones de uso específicas establecidas por el editor. Te recomendamos que leas atentamente dichas condiciones y las respetes.

¿También me envían el enlace de descarga?

¡Sí, normalmente! En el caso de los productos de software, suele aparecer un enlace de descarga en nuestra guía de activación. En el caso de los videojuegos, el proceso es un poco diferente: en cuanto introduzcas el código de licencia en la plataforma correspondiente (como Steam, la Nintendo eShop o la Microsoft Store), el juego se añadirá automáticamente a tu cuenta y se iniciará la descarga. Si tienes algún problema, nuestro equipo de atención al cliente estará encantado de ayudarte.

¿Qué pasa si mi licencia no funciona?

Si tu licencia no funciona, ponte en contacto con nuestro equipo de asistencia. A menudo, el problema se resuelve fácilmente, por ejemplo, introduciendo el código correctamente o comprobando que la configuración regional sea la adecuada. Si el problema persiste, buscaremos juntos una solución adecuada. ¡Tu satisfacción es nuestra máxima prioridad!